Futex(快速用户空间互斥量)是一个32位的无符号整型原子变量,它允许对该值执行futex()系统调用。它以模板化的方式设计,使其能够与确定性调度测试(DeterministicSchedule)正确交互。
h源码:
enum class FutexResult {
VALUE_CHANGED, /* futex value didn't match expected */
AWOKEN, /* wakeup by matching futex wake, or spurious wakeup */
INTERRUPTED, /* wakeup by interrupting signal */
TIMEDOUT, /* wakeup by expiring deadline */
};
/**
* Futex is an atomic 32 bit unsigned integer that provides access to the
* futex() syscall on that value. It is templated in such a way that it
* can interact properly with DeterministicSchedule testing.
*
* If you don't know how to use futex(), you probably shouldn't be using
* this class. Even if you do know how, you should have a good reason
* (and benchmarks to back you up).
*/
template <template <typename> class Atom = std::atomic>
struct Futex : Atom<uint32_t> {
Futex() : Atom<uint32_t>() {}
explicit constexpr Futex(uint32_t init) : Atom<uint32_t>(init) {}
/** Puts the thread to sleep if this->load() == expected. Returns true when
* it is returning because it has consumed a wake() event, false for any
* other return (signal, this->load() != expected, or spurious wakeup). */
FutexResult futexWait(uint32_t expected, uint32_t waitMask = -1) {
auto rv = futexWaitImpl(expected, nullptr, nullptr, waitMask);
assert(rv != FutexResult::TIMEDOUT);
return rv;
}
/** Similar to futexWait but also accepts a deadline until when the wait call
* may block.
*
* Optimal clock types: std::chrono::system_clock, std::chrono::steady_clock.
* NOTE: On some systems steady_clock is just an alias for system_clock,
* and is not actually steady.
*
* For any other clock type, now() will be invoked twice. */
template <class Clock, class Duration = typename Clock::duration>
FutexResult futexWaitUntil(
uint32_t expected,
std::chrono::time_point<Clock, Duration> const& deadline,
uint32_t waitMask = -1) {
using Target = typename std::conditional<
Clock::is_steady,
std::chrono::steady_clock,
std::chrono::system_clock>::type;
auto const converted = time_point_conv<Target>(deadline);
return converted == Target::time_point::max()
? futexWaitImpl(expected, nullptr, nullptr, waitMask)
: futexWaitImpl(expected, converted, waitMask);
}
/** Wakens up to count waiters where (waitMask & wakeMask) !=
* 0, returning the number of awoken threads, or -1 if an error
* occurred. Note that when constructing a concurrency primitive
* that can guard its own destruction, it is likely that you will
* want to ignore EINVAL here (as well as making sure that you
* never touch the object after performing the memory store that
* is the linearization point for unlock or control handoff).
* See https://sourceware.org/bugzilla/show_bug.cgi?id=13690 */
int futexWake(int count = std::numeric_limits<int>::max(),
uint32_t wakeMask = -1);
private:
/** Optimal when TargetClock is the same type as Clock.
*
* Otherwise, both Clock::now() and TargetClock::now() must be invoked. */
template <typename TargetClock, typename Clock, typename Duration>
static typename TargetClock::time_point time_point_conv(
std::chrono::time_point<Clock, Duration> const& time) {
using std::chrono::duration_cast;
using TimePoint = std::chrono::time_point<Clock, Duration>;
using TargetDuration = typename TargetClock::duration;
using TargetTimePoint = typename TargetClock::time_point;
if (time == TimePoin
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